Node-Suppress then Retrieve
Phase Placeholder
Trigger Event: {"type": "previous_node_branch", "condition": "chosen-plan == suppress-then-retrieve", "authority": {"station": "CaptainStation-Annex", "unit": "HorizontalPlanningTableUnit", "message": "plan-selected", "plan": "suppress-then-retrieve"}}
Duration: 15 sec
Exit Trigger: Phase timeout
Source line 11
CaptainWhisperer
CaptainWhisperer
- Plan suppress-then-retrieve is not implemented in this episode build.
- Select the combat-and-insert plan in the planning table for the current playable path.
- CaptainStation::ExecutiveDisplayUnit notification = Plan suppress-then-retrieve not implemented