Snippet-Weapon Permission Idle
Commands
Captain
Weapons
Pilot
Comms / CommsIntel Interface
Recon
Engineering
Scientist
State / Interfaces
Notes

Phase Snippet Body

Trigger Event: Activated by Weapon Firing Permission

Exit Trigger: Shot fired, recognized weapon-handling activity extends grace, weapon disarmed, permission expires, or Red Alert supersedes individual permission.

CaptainWhisperer

  • A weapon permission is idle but still active.
  • The officer may be reloading, clearing, charging, or reacquiring a target.
  • Permission will expire if no shot or weapon-handling activity follows.

Current weapon role Whisperer

  • Captain permission is still active, but no shot has been fired recently.
  • If you are still preparing to fire, keep working.
  • Fire when ready, or disarm the weapon if you are done.
  • Permission will expire if the weapon stays idle.

State / Interfaces

  • stations
  • units
  • displaySurfaces
  • repositories
  • events
  • actions
  • childReferences

Phase Snippet Body

Trigger Event: Activated by Weapon Firing Permission

Exit Trigger: Shot fired, recognized weapon-handling activity extends grace, weapon disarmed, permission expires, or Red Alert supersedes individual permission.

CaptainWhisperer

  • A weapon permission is idle but still active.
  • The officer may be reloading, clearing, charging, or reacquiring a target.
  • Permission will expire if no shot or weapon-handling activity follows.

Current weapon role Whisperer

  • Captain permission is still active, but no shot has been fired recently.
  • If you are still preparing to fire, keep working.
  • Fire when ready, or disarm the weapon if you are done.
  • Permission will expire if the weapon stays idle.

State / Interfaces

  • stations
  • units
  • displaySurfaces
  • repositories
  • events
  • actions
  • childReferences

snippet | ccsg/reusable/snippets/snippet-weapon-permission-idle.ccsg.json | ../StoryConstruction/Narrative/Snippets/Snippet-Weapon Permission Idle.md